EPITECH / 2nd-year student / SOFTWARE_ENGINEER

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2024 — 2026

I am currently a sophomore at EPITECH Lyon and am passionate about artificial intelligence. I have extensive experience with Unix systems and low-level development, and I enjoy optimizing software to maximize its efficiency.

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BIO_LOG

Based in France, I have a particular interest in low-level systems and optimization. I enjoy gaining a deep understanding of how programs work, even if it means breaking them down and rebuilding their logic to improve them.

I have gained practical experience through a 5-month internship at EDF, where I developed applications to meet real business needs. Alongside this, I serve as President of Cobra, Epitech Lyon's coding club, where I organize activities and mentor students in programming projects.

If you want to explore more of my work,
you can visit my GitHub repository

// LANGUAGES
C C++ C# PYTHON BASH POWERSHELL
// FRAMEWORKS_&_TECH
.NET WPF HTML5_CSS3 JAVASCRIPT
// ENVIRONMENTS_&_TOOLS
UNIX LINUX WINDOWS GIT GITHUB VIM VS_CODE
// SPECIALIZED_FIELDS
LOW_LEVEL_DEV MACHINE_LEARNING
01

42SH / UNIX SHELL

Developed a fully functional Unix shell in C. Features advanced parsing, process handling, job control, and custom built-ins.

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02

WOLF3D / DOOM-LIKE ENGINE

2.5D game engine built from scratch in C using raycasting techniques. Achieved top national ranking for performance and visual fidelity (Doom-inspired).

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03

MY_RADAR / AIR TRAFFIC SIMULATOR

High-performance 2D flight simulator. Optimized collision detection using spatial partitioning to handle 30,000+ simultaneous entities at 60 FPS.

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